I feel like the end of every year puts everyone into a reflective mood as we look back at what we did (or meant to do) – so why not do the same with what we played and what we should be playing next?
Elena Chapella (She/Her) is a current Writer for DualShockers, formerly an award-winning journalist for local news stations and newspapers in central Indiana. Elena is passionate about writing, ...
Jake Fillery is an Evergreen Editor for GameRant who has been writing lists, guides, and reviews since 2022. With thousands of engaging articles and guides, Jake loves conversations surrounding all ...
Daniel has been playing games for entirely too many years, with his Steam library currently numbering nearly 750 games and counting. When he's not working or watching anime, he's either playing or ...
Julián F.L. is a video game & anime expert, historian & journalist with a lot of passion for these subjects and over 10 years of experience in writing about them. He has enjoyed video games, anime, ...
You were just checking the time. That’s all. But there was a notification, and it could have been important, but it turned out to be a link to a funny post on BlueSky. And now it’s 47 minutes later ...
It’s almost fall, which means it is once again almost time for a deluge of potentially great new videogames. The bulk of the year’s new releases always come out between the start of September and ...
It's no secret that Microsoft and Xbox Game Pass had a rocky end to 2025, with a price increase signaling that Game Pass' days of being the "best deal in gaming" were in the rearview. On the other ...
The legacy of FromSoftware’s Souls series isn’t just defined by the amazing games that it’s made up of, but also the subgenre that’s been given life thanks to its very existence: The Soulslike. It’s a ...
Unfortunately, though, there have been many games that have made this mistake. They succeeded in storytelling but failed when it came to gameplay. Either because they had dull combat, poor level ...
The coolest part about horror games is that fear is subjective — meaning everyone would have a distinct, unique experience with a game, even more so if it happens to collide with what they fear. That ...